Even the tricky challenge caves are not vital to the completion of the game. Of course, players who prefer a more casual experience can simply ignore these blueprints. This is quite handy as overall SteamWorld Dig 2 is somewhat on the easy side. Discover them and you’ll be rewarded with blueprints that can increase the difficulty of the game. Speaking of blueprints, you’ll also find some missing miners tucked away in hidden corners of the maps. The other new resource is artifacts, which can be traded in town for new upgrade blueprints to spend your cogs on. Cogs can only be installed in town, but players are free to add and remove them as they see fit, which leaves plenty of room to experiment with combinations. For example, using cogs on her pickaxe can make enemies drop health if they are hit with it or increase the odds of resource blocks dropping more goodies. The rewards are usually artifacts and cogs, which are two very important resources.Ĭogs are a new addition to the series and allow players to modify the upgrades that Dorothy unlocks through exploration. These can be found in special caves, which test your platforming as well as puzzle-solving skills. It has also allowed the designers to incorporate some additional challenges for players. While this does detract from the replay value somewhat, it makes up for it with a much longer quest and areas that have been hand designed for maximum fun. One of the things that fans of the first game will notice right away when playing SteamWorld Dig 2 is that the underground areas are no longer procedurally generated. It’s a very simple, but very addictive gameplay loop and SteamWorld Dig 2 piles on a heap of other features to make it even more fun. This cash is used to upgrade her gear, which allows her to mine faster, carry more minerals, or have a light source for longer. Once her limited backpack space is full or her light source depleted, Dorothy can head back to town and sell the resources for cash. Dorothy starts out armed with a pickaxe, backpack, and light-source, which she must use to mine for valuable resources underground. Those who have completed the original game will feel right at home with this sequel. While it is not necessary to have played the first game to enjoy SteamWorld Dig 2, it will make the story a little more interesting. It takes everything that made SteamWorld Dig such an addictive experience and refines it even further. Unlike SteamWorld Heist, which featured a completely different genre, SteamWorld Dig 2 follows in the familiar footsteps of the first game. Her quest to track down Rusty and discover the truth behind the rumors will take Dorothy deep below the town of El Machino as well as the surrounding caves, temples, and ruins. It’s here that Dorothy uncovers some clues about Dusty as well as rumors that he might not be the hero everyone thought he was. She also finds the old trading town of El Machino which is experiencing mysterious earthquakes. Dorothy sets out to find Rusty and in the process stumbles across an unlikely companion named Fen. It seems that Rusty has gone missing after the events of the first game and nobody knows why. Fans of the original will remember her as the merchant who traded with Rusty in the first game. The protagonist of SteamWorld Dig 2 is Dorothy, a steambot who becomes concerned about the well-being of Dusty. SteamWorld Dig 2 is the true sequel to the original game but also connects the story of the first game with the events of SteamWorld Heist. The game was incredibly addictive, but the developers followed up the adventures of Rusty with SteamWorld Heist, which was set in space. SteamWorld Dig is worth every bit of its $9.99 asking price.The original SteamWorld Dig introduced Rusty, a steambot turned miner who ended up saving the town of Tumbleton. When all is said and done, in the great landscape of all the games available on Xbox One, SteamWorld Dig is a jewel that will make you feel your efforts to discover it was well worth your time. It's a compliment to the developers, however, that the inclusion of more boss monsters is not a 'need', but rather a 'want' that would only serve to improve an already enjoyable experience. The game's only really major drawback is that it doesn't do much in the way of boss fights - new areas are just unlocked via progress, which is fine, but a big battle before entering the different areas would have given the game just a little more. While the slow trek to get upgrades may occasionally feel frustrating, they are, in actuality, extremely well-paced, it just may be difficult to get that sense until having the benefit of looking back on the experience as a whole. Steamworld Dig is refreshing against many other games because it feels like a fully realized concept with a well defined beginning, middle, and end (well, and cliffhanger if we're being technical).
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